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Two-handed Euchre: how to play with 2 players

There is no single official way to play Euchre with two. Here are the two most common methods: a quick 5-card game close to the regular rules, and a longer game with cards laid out on the table.

Method 1: five cards each

This version is the closest to regular Euchre. Hands are quick, and luck plays a big part, because most of the deck stays out of play.

The deck and the deal

Some players use a 32-card deck instead, adding the 7s and 8s. Some old rule books describe two-handed Euchre this way. With more cards out of play, it is even harder to guess what your opponent holds.

Bidding

If you don’t like thrown-in hands, play stick the dealer: the dealer must name a suit in round 2.

Play and scoring

The non-dealer leads the first trick. You must follow suit if you can, and the winner of each trick leads the next. Trump and the bowers work just as in four-player Euchre.

Scoring the five-card game
ResultPoints
Maker takes 3 or 4 tricksMaker scores 1
Maker takes all 5 tricks (a march)Maker scores 2
Maker takes 2 tricks or fewer (euchred)Opponent scores 2

The first player to 10 points wins. Some players go to 5 for a shorter game. There is no going alone, since you have no partner to leave out.

Method 2: cards on the table

This version deals out all 24 cards, so each hand has 12 tricks instead of 5. Part of each player’s hand lies face up on the table. It goes by several names, and the details change from house to house.

The layout

  1. Deal each player 4 cards face down in a row in front of them.
  2. Deal 4 more cards face up, one on top of each face-down card.
  3. Deal 4 cards to each player’s hand. Only that player sees them.

That uses all 24 cards, so there is no kitty and no turned-up card. Your face-up cards are part of your hand, but your opponent can see them too.

Choosing trump

Tables do this in different ways. In one common way, the non-dealer may name trump or pass, and if they pass, the dealer must name trump. Other tables hold an auction: each player bids how many of the 12 tricks they will take, and the highest bidder names trump.

Playing the tricks

The non-dealer leads first. On each trick you may play a card from your hand or one of your face-up cards on the table. You must follow suit if you can, with either one.

When you play a table card that had a card under it, turn the hidden card face up once the trick is over. From then on you can play it like any other face-up card.

Scoring the table game

Scoring varies the most. Usually each player scores 1 point for each trick they take. The maker has to reach a target, such as 7 of the 12 tricks, or the number they bid. If they fall short, they are euchred: at some tables the opponent then scores all 12 points, at others the maker loses the number of points they bid.

Because one hand can be worth many points, games go to a higher total, such as 31. Agree on the target and the penalty before you start.

Tips for two players

More ways to play

Have three players? See three-handed Euchre. Want a game with bidding? Try Bid Euchre. The trump ranks, the bowers and the bidding all come from the four-player game, explained on the How to play page and in the glossary.

Questions and answers

Can you play Euchre with 2 players?

Yes. The most common way deals 5 cards each from the 24-card deck and leaves the rest out. Another way deals all 24 cards, with part of each hand face up on the table.

How many cards do you deal in 2-handed Euchre?

In the five-card game, 5 each, with the top card of the rest turned up. In the table game, 12 each: 4 face down, 4 face up on top of them and 4 in hand.

How do you score two-handed Euchre?

The five-card game scores like regular Euchre: 1 point for 3 or 4 tricks, 2 for a march, and 2 to the opponent for a euchre. The table game usually gives a point per trick, with a penalty when the maker falls short.

Can you go alone in 2-handed Euchre?

No. Going alone means playing without your partner, and with two players nobody has one.

Ready to play? Deal yourself in.